Games
I'm passionate about games as interactive creative media, learning tools, and laboratories for understanding human behavior.
Games often involve rule-based systems that create incentives and disincentives for different types of player interactions. Some games are fun, but not all games are meant to be fun (see Papers, Please or That Dragon, Cancer).
Because games are interactive, they can build empathy by putting the player in unusual situations or forcing them to make difficult choices. The nature and balance of their rules creates economies of action that can support myriad different themes. A game like Shadow of the Colossus would not work in any other medium.
When designing games, I am often reminded of problems I encountered while studying philosophy and public policy in school. It can be challenging and rewarding to think about not only what a game world should look like, but what balance of rules are both feasible to implement and would support the world I envision.
Leveling Up
In 2023, I completed a Certificate in Game Design from the University of Washington. I've developed several game demos published on itch.io and have participated in five game jams. I am active in the Seattle Indies, Duckfeed.tv, and Bethesda game modding communities like Lexy's.
I average one digital game per week and take notes on everything I play. I enjoy many different types of games but gravitate toward toward smaller, single-player titles. Want a recommendation? Try out Disco Elysium or the games of Lucas Pope.
I run or participate in a few tabletop roleplaying sessions a month—games like Dungeons & Dragons, Pathfinder, Shadowdark, or Call of Cthulu.
Years ago, I made over 200 gameplay and tutorial videos for YouTube and had a blast doing voice work for the Skyrim Book Club.
Recently Played
Cult of the Lamb Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult.
Dragon Age™: The Veilguard Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
INDIKA Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Balatro The poker roguelike. Balatro is a hypnotically satisfying deckbuilder where you play illegal poker hands, discover game-changing jokers, and trigger adrenaline-pumping, outrageous combos.
METAL GEAR & METAL GEAR 2: Solid Snake The first and second title in the METAL GEAR series that established the stealth action genre, as well as the basic mechanics of the series.
Starfield Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.